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Update notes from Digital Extremes, with the lines that touch drop tables pulled out of each one. The lines are matched by keyword rather than read by a person, so the note itself is always the authority.

9 / 25 Notes that touch drops
March 2026 Oldest note here
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Amir’s Shockwave: Hotfix 43.5.4

4 days ago
  • Fixes:
  • Fixed lighting in the Backroom causing various metallic items to appear significantly darker than before.
  • Fixed Yareli being unable to initiate Last Gasp if Merulina had died before Last Gasp was triggered.
  • Fixed Surge Eximus becoming braindead after being Silenced mid-sprint.
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  • Fixed Tempera Amp Skin causing Operator Amps with an Alt-Fire to sometimes not respond to Alt-Fire inputs or the Fire Manual Trigger Weapons Continuously toggle.
  • Fixed DJ Shockwave's transmissions and radio broadcasts being a little too loud.
  • Fixed performance issues caused by Arthur's Exalted Blade and Quincy's Neutralizer in the special Fables & Frontiers mission.
  • Fixed performance issues related to Surge Eximus electricity attacks.
  • Fixed Daiku and Daiku Prime's animations being broken with certain bow skins equipped.
  • Fixed a script error when customizing loadouts.
  • Fixed a crash related to Baruuk's Elude.
Read the full notes

Amir’s Shockwave: Hotfix 43.5.3

4 days ago
  • Changes:
  • Nightwave Radio now plays from the Nightwave console in the Backrooms if the Nora Night Volume slider is not set to zero.
  • Updated the description of Athodai Prime's unique trait Overdrive to specify it triggers on weakpoint kills (previously said headshot).
  • Ally Gemini Skin voice lines are now affected by the Enemy & Ally Combat Volume slider in the Advanced Sound Effects Mixer.
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  • Improved handling of corrupt shader caches, which could result in crashing.
  • Surge Eximus Changes & Fixes:
  • Surge Eximus' electricity ability now has a maximum casting range of 50m. 
  • Fixed additional cases of Surge Eximus units causing Clients to crash in Uranus Proxima and Deep Mines missions.
  • Fixed the Surge Eximus' electricity ability not being affected by Banshee's Silence.
  • Fixed the Surge Eximus' electricity ability dealing damage across two ticks instead of one.
  • The actual damage output from the electric shocks is unchanged.
  • Fixed Surge Eximus being able to target invisible players. 
  • Top Fixes:
  • Fixed Tempera Amp Skin causing Drifter Amps with an Alt-Fire to sometimes not respond to Alt-Fire inputs or the Fire Manual Trigger Weapons Continuously toggle.
  • Also fixed misaligned VFX when firing.
  • Known Issue: This issue persists for Operators with the Tempera Amp Skin equipped. We recommend using a different Amp skin for the time being if you are affected.
  • Fixed Hildryn being able to stack Void Relic opening Ability Strength buffs if it was triggered while she was in Aegis Storm. 
  • Fixed the Vectis (Prime) not having a fully reloaded magazine after exiting Incarnon Form.
  • Fixes:
  • Fixed being able to drag tints into a Signa's X and Y axis setting in the Appearance menu. 
  • Fixed metallic elements in the Backrooms appearing black for systems with low graphics settings.
  • Fixed various minor decoration issues in Höllvandeim, including a poster not displaying properly, and Lettie's seat missing her lumbar support pillow. 
  • Fixed being unable to place Dojo Decorations in the portal’s dissolve range of the Courtier's Bliss and Harbinger's Pass Dojo Rooms.
  • Fixed Kubrows and Kavats having a duplicate listing of their default fur pattern.
  • Fixed a crash when interacting with the KIM system.
Read the full notes

Amir’s Shockwave: Hotfix 43.5.2

1 week ago
  • Changes:
  • Removed the blocking volume around the Fables & Frontiers table in the Dominion of Höllvandeim Scene.
  • Top Fixes:
  • Fixed various Amps with Alt-Fire sometimes not responding to Alt-Fire inputs or to the Fire Manual Trigger Weapons Continuously toggle.
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  • Fixed more Surge Eximus units causing Clients to crash, notably in missions in the Albrecht's Laboratories tileset.
  • Fixed damage of multiple Electric Ammo Packs from Cyte-09's Resupply stacking with another.
  • Fixed the Raptor fight not progressing after dropping an explosive Power Cell into a Gravity Conveyor while in Transference.
  • Fixed Clients not hearing the Surge Eximus' ability SFX.
  • Fixes:
  • Fixed DJ Shockwave's Radio transmissions in the Orbiter not being randomized.
  • Fixed the POM-2 not displaying an exclamation mark if there are new Fables & Frontiers KIM messages.
  • Fixed another case of being able to equip the Vinquibus in only one weapon slot, or equip disallowed weapons on Companions.
  • Fixed duplicate Höllvandeims appearing in the Fast Travel wheel after entering and exiting the Protoframes category.
  • Fixed a script error when interacting with Eidolon Lures in the Plains of Eidolon if the mission was joined in progress.
  • Fixed a rare script error in The Descendia that resulted in The Shrine Defense mode not working properly.
  • Fixed a crash related to Moa Companions.
  • Performance Changes & Fixes:
  • Further improved handling of corrupt shader caches in DirectX 11.
  • Made systemic micro-optimizations to DirectX 11 rendering.
  • Fixed spotloading when using a Kubrow or Kavat in Höllvania missions.
  •  
Read the full notes

Amir’s Shockwave: Hotfix 43.5.1

1 week ago
  • Fixes:
  • Fixed Clients crashing when encountering certain Surge Eximus units.
  • Fixed the Cronus Blueprint only dropping once from the Vor fight. 
  • Now it's a guaranteed drop each time you defeat Vor.
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  • Fixed Sirius' Light Sanctuary VFX being invisible for players with Particle Quality set to Low (or on platforms without access to this setting).
  • Fixed Vena not using her Talons and targeting enemies as an on-call Crew member.
  • Fixed some cases of "Fable Master" appearing instead of the intended "Fablemaster" in Amir's Fables & Frontiers.
  • Fixed Amir forgetting to clean up a few items from the internet cafe when setting up for Höllvandeim in the Höllvania Central Mall.
  • Fixed minor performance issues related to Orion's Black Hole's VFX.
  • Fixed Orion's Astral Shell ability's VFX sometimes appearing white upon recast.
  • Fixed various script errors related to Sirius & Orion's Celestial Clash.
  • Fixed a script error related to Xaku's The Lost ability.
  •  
Read the full notes

Update 43.5: Amir's Shockwave

1 week ago
  • UPDATE 43.5: AMIR’S SHOCKWAVE 
  • Get ready for a shakeup like you've never heard before! Amir Beckett of The Hex is cutting through the airwaves (and across space and time) to bring you a double-dose of 1999-themed content. Not only has he hacked Nora’s airways by hosting his own remixed edition of a Nightwave Mix called Amir’s Shockwave replete with never-before-seen Rewards, but he's also joining the rest of his Hex teammates for a unique KIM narrative adventure, Fables & Frontiers: Running Late. Read on to learn more! 
  • Transcend the chaos of battle, Tenno… This interim update also delivers the Baruuk Shaoshi Collection! Featuring the Baruuk Shaoshi Skin, Rathan Sword & Shield Skin, Liania Signa and Neviti Ephemera. Get your hands on the new TennoGen: Fables & Frontiers, featuring six new creations from community artists –  including the first TennoGen pieces for Kullervo and Oraxia, two brand new Signas, and more. 
  • This interim update also includes many changes and fixes (including code!). Some pesky issues such as frozen enemies despawning in Netracell missions, and Nokko’s Reroot Rampage not triggering Archon Continuity or having its first bounce dealing damage have been addressed. We have also added a plethora of quality of life changes for the Nightwave system to make Acts more engaging and removed some longstanding pain points. We also have a dedicated Amir’s Shockwave sub-forum to collect your feedback and bug reports to address in follow-up Hotfixes where we can. 
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  • If any of the terms above are new to you, visit The Warframe Lexicon for Updates to learn more about Warframe’s development cycle. 
  •  
  • FABLES & FRONTIERS: RUNNING LATE (MINI KIM ADVENTURE)
  • Magic! Mayhem! Mystery! Play with Amir as your Fablemaster and the rest of the Hex in a six-day mini KIM text adventure of the popular table top roleplaying game! But be warned, all may not be well in Höllvandeim… Log into the KIM and join the Fables & Frontiers: Running Late campaign! 
  • NOTE: This is a permanent addition to the KIM system! It is not tied to Amir’s Shockwave Nightwave Mix rotation, meaning it can be experienced at any time once the prerequisites have been met. 
  • Prerequisites
  • In order to unlock Fables & Frontiers group chat in the KIM, you must have the following:
  • Complete The Hex Quest & The Hex Finale 
  • Reach Rank 5 (Pizza Party) with The Hex Syndicate 
  • Reach Chemistry Rank 5 (Close) with Amir in the KIM system 
  • How to Begin
  • Before embarking on the KIM Fables & Frontiers: Running Late adventure, you must first create your character sheet! Here’s how:
  • Once you have completed all of the listed prerequisites, travel to Höllvania Central Mall from the POM-2 map. 
  • Make your way up to the second floor of the mall to the “Höllvandeim” room (read dedicated section to learn more). 
  • You can fast travel to Höllvandeim from the pause menu and from the quick access wheel. 
  • Ring the bell on the table to call in Amir – he’ll appear with much speed and urgency! 
  • Interact with Amir to put together a character sheet via dialogue options. You’ll choose your character class and their weaponry/abilities!
  • Return to the POM-2 to begin the campaign in the KIM! Once you have completed your character sheet and Amir has run off to prepare the campaign, you can return to your POM-2 to begin the campaign in the KIM system. 
  •  
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  • Höllvandeim
  • Located on the second floor of the Höllvania Central Mall you will find what was once the cafe has been taken over completely by Amir and rebranded it as “Höllvandeim” for his campaign. Gotta love a Fable Master that really prioritizes player immersion! Wonder where he got all the Höllars for these decorations… 
  • Ring the Bell to Summon Amir! 
  • A service bell sits on the table near the Fablemaster’s station – ring it to summon Amir to the table! The man will appear with great speed and urgency at your call.
  • Interact with Amir to gain access to his wares and other things we won’t spoil at this time! 
  • NOTE: Amir leaves the Arcade downstairs when rung to Höllvandeim and returns once you leave the room. If he’s downstairs, simply ring the bell again to call him back up. Alternatively, you can jump to him upstairs (using the Höllvandeim option) or downstairs (using the Protoframe, Amir option) using the quick access wheel. Such speed! 
  • Amir’s Fables & Frontiers Store 
  • Amir has many Fables & Frontiers goodies and more available for Standing with the Hex in Höllvandeim! Ring the bell to summon him upstairs and peruse his wares. 
  • For the sake of not spilling all the beans on the kind of mayhem you may get yourself into in the campaign, we chose to not list out each and every unique item in the shop in detail. You’ll just have to complete the campaign to see for yourself! 
  • Fables & Frontiers character Glyphs, one for each Hex member, by community artist ZliDe
  • Character Sheet Posters, one for each Hex member, by community artist Brighan
  • Fables & Frontiers Character Posters, one for each Hex member, by community artist Brighan
  • Several decorations based on the Fables & Frontiers adventure
  • Several Glyphs featuring foes you may encounter in the Fables & Frontiers adventure 
  • A new Somachord track by On-lyne titled “Running Late”
  • A Fables & Frontiers-themed Somachord track titled “A Byte-sized Adventure” 
  • Running Late Album Cover Display and Promo Poster 
  • Dominion of Höllvandeim Captura Scene
  • The following returned rewards from Nightwave Mix Vol. 8:
  • Big Bytes Pizza Sigil
  • Nightwave Livery
  • Lillian Floof
  • Jillian Floof
  • Battlecry Ink
  • Boltor Kubrow Armor
  • Tammpet Sugatra
  • Aoi Origami Glyph
  • Liset Domestik Drone
  • And so much more!!
  • What to Expect 
  • Amir is the Fablemaster, the man at the helm responsible for organizing the campaign and writing the story! He is hosting his latest campaign “Running Late” entirely from a new KIM group chat with you and the Hex, which is available to access from the new Fables & Frontiers Batch tab. 
  • You and the Hex will join the group chat and play as your Fables & Frontiers characters:
  • Arthur plays as Cedric Dawnsong 
  • Aoi plays as Morohime Ichigeki 
  • Eleanor plays as Sanguina Kallisti
Read the full notes

Mesa Heirloom: Hotfix 43.0.8

1 month ago
  •  
  • Our TennoLive 2026 Relay gave players the ability to customize their Vessel as we set sights on Tau. While the Relay is now retired for another year, this hotfix brings Vessel customization for all Tenno!
  • Additions:
  • Added Vessel customization to all Dry Docks (including those in Dojos). 

Mesa Heirloom: Hotfix 43.0.7

Touches drops 1 month ago
Matched by keyword — these mention drops but may not change them
  • Fixed cases of Clients desyncing during Sirius & Orion's Celestial Clash, which could cause Clients to be ineligible for Relic Rewards in Void Fissures, and other effects.
  • MESA HEIRLOOM COLLECTION
  • LAUNCHES ON ALL PLATFORMS @ 11 A.M. ET
  • Saunter into the fray and send outlaws to their graves with the Mesa Heirloom Collection. Let her Regulators echo a ballad beneath the high-noon sun.
  • Mesa Heirloom Skin
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  • The legendary gunslinger. The notorious heartbreaker. Better call the undertaker, 'cause Mesa Heirloom just sauntered into town.
  • Mesa Heirloom Duster
  • Mesa Heirloom's signature duster.
  • You may also set the Auxiliary attachment option to None to remove the duster.
  • Mesa Heirloom Signa
  • Mesa Heirloom's signature Signa reveals a dazzling hidden side to the vagabond enforcer.
  • Mesa Heirloom Regulators Skin
  • Mesa Heirloom's signature Regulators.
  • Mesa Heirloom Color Palette
  • A rodeo of colors honoring Mesa's legacy.
  • Mesa Heirloom Sigil
  • Mesa Heirloom's sigil warns outlaws their time has come.
  • Mesa Heirloom Glyph
  • These guns don't miss.
  • Mesa Heirloom Prex Card
  • The notorious gunslinger.
  • Top Fixes:
  • Fixed cases of Clients desyncing during Sirius & Orion's Celestial Clash, which could cause Clients to be ineligible for Relic Rewards in Void Fissures, and other effects.
  • Fixed cases of Clients teleporting to previous locations during Sirius & Orion’s Celestial Clash.
  • Fixed Primary Compression not reducing explosive range and increasing damage for the Tenet Envoy while aiming down sights.
  • Fixed dying as the Secondary Son resulting in Sirius & Orion having no Secondary Weapon after reviving.
  • Fixed cases of players in a special state (Last Gasp, Protea's Temporal Anchor, Sevagoth's Shadow, etc.) not being teleported by objective countdown timers in Uranus Proxima missions.
  • Known issue: This issue still occurs for Inaros in his special death state. 
  • Fixed instances of players getting stuck in mission load until restart.
  • Improved handling of crashes caused by running out of memory.
  • Fixed the Imperator Vandal receiving a duplicate entry in player Profiles.
  • Fixed the Secondary Son of Sirius & Orion being able to bypass weapon restrictions in Sortie missions.
  • Sirius & Orion Fixes:
  • Fixed the Mausolon not consuming ammo when equipped by the Secondary Son.
  • Fixed the Secondary Son being able to enter a Warframe-restricted area, and therefore a cinematic in the Angels of the Zariman quest.
  • Fixed swapping to Sirius & Orion from a Warframe with an Exalted weapon resulting in that Exalted Weapon's icon appearing next to the Secondary Son's name in the Arsenal.
  • Fixed Sirius & Orion being tiny in the Jordan Golem Assassinate extraction cinematic if you extracted as the Secondary Son.
  • Fixed cases of Sirius & Orion getting kicked out immediately after entering Points of Interest in Railjack missions.
  • Fixed the Vehicles tab not properly displaying in the Base of Operation's Arsenal if it was swapped to from Orion.
  • Known Issue: this still occurs when accessing the Arsenal in different Hubs.
  • Fixed the Secondary Son appearing in a cinematic during The Old Peace quest.
  • Fixed a certain cinematic fading out to a permanent black screen in The Old Peace quest if Sirius & Orion are equipped.
  • Fixed minor diorama issues in Sirius & Orion's Ability screens.
  • Fixed Sirius & Orion having the incorrect Scythes equipped during a segment in the Jade Shadows: Constellations quest.
  • Fixed various chest armor offset issues on Sirius & Orion.
  • Fixing a script error for Sirius & Orion when casting Well of Life.
  • Uranus Proxima Fixes:
  • Fixed the Vena or Ryoku's fight not starting if a squadmate is dead upon entering the Boss Fight room in Uranus Proxima missions.
  • Fixed cases of fog being incredibly bright on low-spec machines in Uranus Proxima missions.
  • Fixed cases of the Vault's door remaining open during the Mawbound Director fight, resulting in players being able to get stuck outside the room.
  • Fixed players being locked outside of the Sister fight in The Kuva Wytch missions if they died before it was triggered and revived after it had started.
  • Fixed cases of the Megacoil powercell counter not updating in the second stage of the Ryoku fight.
  • Fixed Necramechs not being disabled after Host Migration in Uranus Proxima missions.
  • Fixed Uranus Proxima missions not ending if players run out of revives or the Railjack suffers a catastrophic failure (that is not repaired in time).
  • Fixed Vena missing a hacking animation in Scoria’s Angel missions.
  • Fixed borrowed Railjack using a player's equipped Tactical Mods after a Host Migration.
  • Fixed a case of Excalibur Umbra falling out of the map if they entered the Ramsled while in Transference during Scoria’s Angel missions.
  • Fixed cases of waypoints not appearing for Clients in the "Destroy Captured Ice Blocks" objective in The Kuva Wytch mission.
  • Fixed Ryoku missing his smoke VFX upon disappearing in The Kuva Wytch mission.
  • Fixed a lighting issue in The Kuva Wytch.
  • Fixed Sisters using Transmissions that were not context appropriate in Uranus Proxima missions.
Read the full notes

Jade Shadows: Constellations: Hotfix 43.0.6

Touches drops 1 month ago
  • Removed Steel Essence from Eximus drop tables in Steel Path Railjack missions.
  • With the introduction of Steel Path Railjack, we added Steel Essence to Eximus drop tables since Acolytes cannot reliably spawn in Railjack missions. This system unfortunately did not meet our goals: space-only “casual” Railjack missions saw little in terms of Steel Essence acquisition, while savvy players were able to acquire significant amounts of Steel Essence in endless Railjack missions with the right amplified setup. Our aim is to serve all Railjack players, so we’re changing our approach with this hotfix!
  • Steel Essence Acquisition in Steel Path Railjack
  • Steel Path Railjack missions now reward 2 Steel Essence upon mission completion.
  • Removed Steel Essence from Eximus drop tables in Steel Path Railjack missions.
  • With the introduction of Steel Path Railjack, we added Steel Essence to Eximus drop tables since Acolytes cannot reliably spawn in Railjack missions. This system unfortunately did not meet our goals: space-only “casual” Railjack missions saw little in terms of Steel Essence acquisition, while savvy players were able to acquire significant amounts of Steel Essence in endless Railjack missions with the right amplified setup. Our aim is to serve all Railjack players, so we’re changing our approach with this hotfix!
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  • Top Fixes:
  • Fixed Sirius & Orion's attacks no longer triggering Jade Stars.
  • Also reduced the SFX of Sirius' Jade Stars.
  • Fixed Combat Discipline not triggering when equipped on Sirius.
  • Fixed Sirius's Coronal Ejection only dealing one Heat Status effect regardless of its modded Status Chance.
  • Fixed the Obex Incarnon "Rapid Conclusion" Evolution treating Mercy and Finisher kills separately, causing stacks to reset from eligible kills.
  • Fixed enemies flying out of the map in Archwing Interception missions, causing players to not be able to complete the mission.
  • Hotdropped: Fixed players receiving an incorrect amount (too low) of Talents at the end of Uranus Proxima missions.
  • PC Exclusive Changes and Fixes:
  • Improved handling of shader corruption.
  • Improved defenses against drawing with broken shaders.
  • Fixed the launcher's mute button not saving preferences on future game launches.
  • Fixes:
  • Fixed the Mawbound Director not dealing any damage in The Kuva Wytch mission.
  • Fixed cases of borrowed Railjacks not being at full health at the start of Uranus Proxima missions.
  • Fixed the Scoria's Angel mission being progression stopped if players enter the Ramsled with a dead squadmate.
  • Fixed Clients rejoining into space if a host migration occurred right after boarding the Scoria Angel in its Uranus Proxima mission.
  • Fixed a script error in Uranus Proxima missions.
  • Fixed a script error in the Arsenal.
  • Fixed a script error related to the KIM system.
Read the full notes

Jade Shadows: Constellations: Hotfix 43.0.5

Touches drops 1 month ago
  • With today’s hotfix, this wish is coming true! Steel Path Railjack missions now drop MK IV Railjack Turrets as part of the mission drop tables. These MK IV variants of Railjack Turrets are around 50% more powerful than their MK III versions, and come in every House except Sigma (as this house is Research exclusive). 
  • Steel Path Railjack drop tables have been adjusted to add these new Turrets —  including the removal of MK I and II Components and Armaments from enemy droptables. Check our drop table site for the full array of changes.
  • New Addition: MK IV Railjack Turrets
  • As mentioned in our Steel Path Railjack Reflections post, many Railjack fans have expressed their desire for MK IV Railjack upgrades to incentivize farming Railjack on the Steel Path, and allow them to increase their ship’s power to handle this new difficult content.
  • With today’s hotfix, this wish is coming true! Steel Path Railjack missions now drop MK IV Railjack Turrets as part of the mission drop tables. These MK IV variants of Railjack Turrets are around 50% more powerful than their MK III versions, and come in every House except Sigma (as this house is Research exclusive). 
  • Steel Path Railjack drop tables have been adjusted to add these new Turrets —  including the removal of MK I and II Components and Armaments from enemy droptables. Check our drop table site for the full array of changes.
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  • Only Railjack Turrets are getting the MK IV upgrade with this hotfix — we’ll revisit the need for Ordnances and Components in the future. 
  • Changes:
  • Ryoku and Vena’s Railjacks in Uranus Proxima missions now use the MK IV versions of their Railjack Turrets. 
  • This upgrade to their ships was made following player feedback that they just weren’t feeling as powerful as they should, especially not when playing the Uranus Proxima missions on the Steel Path. Now, they too benefit from the MK IV Turrets being 50% more juiced up than their MK III counterparts.  
  • Increased the Shield Recharge Delay Reduction on the following Railjack Shield Arrays:
  • Lavan MK II: 0.2 to 1.0s (was 0.1 to 0.5s)
  • Lavan MK III: 0.3 to 3.0s (was 0.1 to 1.0s)
  • Vidar MK II: 0.5 to 1.5s (was 0.5 to 1.0s)
  • Vidar MK III: 0.7 to 3.5s (was 0.5 to 2.0s)
  • Note: These changes apply retroactively to existing Shield Arrays, so your Component’s stats should be adjusted accordingly. 
  • Known Issue: Railjack Shield Recharge Delay is being calculated incorrectly in the Configure Railjack screen in the Dry Dock. The values are being subtracted from 3s, instead of the intended 5s. (UI bug only). 
  • Holding Nidus' Parasitic Link will now auto-link to the nearest valid ally in range.
  • Also fixed a bug where Nidus could link to his Sentinel. He can now only link to allies or free moving Companions as intended. 
  • Reduced Ballistica Prime's lens flare intensity when its ghosts die (dying twice has got to suck).
  • Added Community Customizations for Garuda, Sevagoth, and Limbo from Prime Time 481.
  • Improved detection of corrupt shader caches.
  • Sirius & Orion Changes and Fixes:
  • Increased Sirius' Jade Stars Heat Status Chance from 30% to 100%.
  • Significantly increased the speed at which Jade Stars launch and regenerate.
  • You can see the difference in this before and after video: https://www.youtube.com/watch?v=g8LA8N7R11g 
  • Increased the radius of Orion's Event Horizon from 6m to 8m.
  • Fixed Jade Stars not triggering Arcane Hot Shot.
  • Fixed Orion's Gravitic Slash not reducing shields and armor on enemies with Overguard.
  • Fixed Sirius & Orion instantly dying if the inactive Son fell out of the map. 
  • Fixed Celestial Clash becoming very slow after going through Sanctuary Onslaught portals.
  • Fixed being unable to revive in The Index if you died as the Secondary Son. 
  • Fixed Secondary Enervate applying to the inactive Son's weapon, but not resetting when triggered. Now, Secondary Enervate does not apply to the inactive Son.
  • Fixed cases of players being unable to swap the name of their Primary Son.
  • Fixed only the active Son receiving the Uplift buff in Ascension missions.
  • Fixed streaming tunnel doors not closing after returning from open landscape to hub as Sirius & Orion.
  • Fixed Sirius & Orion being counted as two entities when waiting to descend to Inferum 1 at the start of The Descendia.
  • Fixed the inactive Son not spawning during a gameplay segment in The New War.
  • More fixes towards the inactive Son appearing in Cinematics.
  • Fixed a script error related to Celestial Clash.
  • Fixed script error that could occur when Orion's Astral Shell made a decoy holding a coolant canister.
  • Top Fixes:
  • Fixed Faceoff Squad vs Squad missions failing to start while the Xtra Cheese bonus is active.
  • Fixed multishot affecting the number of ghosts spawned by kills from Ballistica Prime's Incarnon Form, resulting in one enemy being able to spawn multiple ghosts.
  • Fixed Hunhow's Trinket not having 0.5 Riven Disposition that all new weapons receive. 
  • Fixed chatlinked Rifle Riven Mods not showing its specific weapon name and displaying as compatible for all rifles.
  • Fixes:
  • Fixed explosion kills from the Stug and Vectis' Incarnon Forms not counting towards the "Kill 100 Enemies" challenge.
  • Fixed a certain spoiler character's level and Health HUD appearing in the Jade Shadows: Constellations quest.
  • Fixed the swing trail on Hunhow's Trinket not matching the weapon it is based on. 
  • Also fixed this weapon not having a default secondary Energy tint.
  • Fixed a decision in Jade Shadows not affecting an early cinematic in the Jade Shadows: Constellations quest.
  • Fixed the Thalys missing a swing trail when in Incarnon Form.
  • Fixed a rare progression stop in The Kuva Wytch mission.
  • Fixed Intrinsics appearing as a white box in Uranus Proxima end of mission screens.
  • Fixed a rare crash that could occur when playing in DirectX 12.
  • Fixed script error caused by Incarnon Evolutions UI.
  • Fixed various script errors related to the KIM system.
  • Fixed a crash related to Excavation objectives in The Descendia.
  • Fixed a script error when exiting out of a Color Palette when customizing tints.
Read the full notes

Jade Shadows: Constellations: Hotfix 43.0.4

Touches drops 1 month ago
  • Note: Players who incorrectly received these Ordnances via mission droptables have had them replaced with other Salvage from the droptables via an account update with this hotfix. 
  • Fixed being able to acquire the Neo V11 Relic via Relic Packs (despite it being vaulted in 43.0.2).
Matched by keyword — these mention drops but may not change them
  • Fixed the Neo V12 Relic having the Akbronco Prime Blueprint listed twice in its common rewards. The duplicate reward has been replaced with the Paris Prime Blueprint.
  • Fixed cases of Sirius & Orion not being eligible for Relic Rewards despite having 10 Reactant.
  • Changes:
  • Restored the Syndir Ephemera's effect applying to Attachments and Syandanas for those with Particle Quality set to Medium or higher.
  • This was removed due to performance concerns in 43.0.2, but we are bringing it back at player request.
  • Reduced the SFX of squadmate Sirius & Orion's attacks in Celestial Clash.
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  • Made various polish changes to the Jade Shadows: Constellations quest.
  • Newly acquired Honoria will now be tagged with the "new" icon (like new equipment in the Arsenal) to help players find them.
  • Added extra support for Camera Position offsets to Hildryn’s Balefire and Gyre’s Rotorswell.
  • Updated the Daurus Prime Armor's tint order to match that of Styanax Prime (swapped the Primary and Tertiary channels).
  • Improved handling of corrupt shader caches on PC when running DirectX 12.
  • Top Fixes:
  • Fixed Clients not seeing all mission rewards in the End of Mission screen in Uranus Proxima missions.
  • This was a UI-only issue, players were still receiving rewards in their accounts.
  • Fixed Sevagoth and Nokko not receiving the full amount of Emerald or Crimson Talents from Uranus Proxima missions if they extracted while in Shadow or Reroot forms respectively.
  • Also protected against other cases of Clients not receiving full Talents due to End of Mission timing. We are aware of complaints related to Sirius & Orion specifically, and we hope this will address their issues, but we'll continue to watch for reports! 
  • Fixed being able to enter Last Gasp immediately after failing to revive yourself with it, which often led to loss of function or crashing.
  • Also fixed Sirius & Orion being able to enter Transference after failing Last Gasp, resulting in an invisible unkillable Operator/Drifter that is unable to abort the mission. 
  • Fixed the Neo V12 Relic having the Akbronco Prime Blueprint listed twice in its common rewards. The duplicate reward has been replaced with the Paris Prime Blueprint.
  • Fixed Arcane Bellicose causing Nidus's Parasitic Vitality buff to be permanent for allies.
  • Fixed the following Clan Research components dropping from Uranus Proxima missions, resulting in error messages when players attempted to repair them via the Salvage menus:
  • Tycho Seeker MK III
  • Milati MK III
  • Galvarc MK III
  • Note: Players who incorrectly received these Ordnances via mission droptables have had them replaced with other Salvage from the droptables via an account update with this hotfix. 
  • Fixed The Roundtable Protoframes' KIM ranks being changed to "Associate" if you were Best Friends before Jade Shadows: Constellations. Your ranks have been reverted to pre-update values!
  • Fixed Client Sevagoth and Inaros being able to be locked out of the boss arena if they get dragged into it in their special death states in Uranus Proxima missions.
  • Fixed cases of Sirius & Orion not being eligible for Relic Rewards despite having 10 Reactant.
  • Fixed various Line of Sight (LOS) issues with Sirius & Orion's Celestial Clash:
  • Fixed LOS checks being done on enemies within 5m of Sirius & Orion — usually LOS abilities do not perform checks on foes within that range to avoid Warframes inadvertently blocking their own attacks.
  • Fixed swapping between the Sons sometimes causing attacks to use non-player LOS checks (instead of the improved LOS system), resulting in foes often getting missed.
  • This helps address the common issue of enemies in Orion's Event Horizon not being hit by Celestial Clash.
  • Fixed the Courier vehicle flying out of mission bounds in Archwing Pursuit missions, causing players to fail the mission.
  • Incarnon Changes & Fixes
  • Improved performance issues caused by Ballistica Prime's ghosts.
  • Known Issue: Ballistica Prime’s ghost mechanic is being affected by multishot while in Incarnon Form, resulting in players spawning more than one ghost per enemy, often rivalling the King of the Dead’s army. While fun, these Ghosts are often useless and can block player vision, so we are looking to fix this issue in a future hotfix.  
  • Increased the Vectis Incarnon "Lone Enforcer" Evolution's stats as follows:
  • Increased Base Damage from +50 to +75 (+100 to +150 for Vectis Prime).
  • Increased Multishot from 20% to 25%.
  • Increased the Vectis Incarnon form's projectile speed from 200 to 300.
  • Fixed the Destreza Incarnon Evolution III challenge tracking progress off of any Incarnon (instead of just the Destreza).
  • Fixed the Obex Incarnon Evolution I giving 8000% Finisher damage instead of the intended 80%.
  • Fixed Obex's Incarnon Evolution II and III challenges earning progress off of kills with any weapon.
  • Fixed the Stug's Incarnon form being able to hit enemies through Limbo's Rift.
  • Fixed cases of Incarnons not displaying full information when previewed at Cavalero.
  • Uranus Proxima Changes & Fixes
  • Various "waiting for players" objectives in Uranus Proxima missions will now trigger a teleport timer if half of the squad is waiting at the objective.
  • Improved performance issues in Uranus Proxima missions caused by various enemy VFX.
  • Fixed the "Defeat the Ship's Captain" objective never completing if the Captain was killed while a player was downed in the Scoria's Angel mission.
  • Fixed cases of not enough Guards spawning in The Kuva Wytch mission, resulting in a progression stop.
  • Fixes towards players getting stuck under the Scoria's Angel after being pushed out by one of Ryoku's traps.
  • Fixed a Host Migration during the Orowyrm section of The Kuva Wytch mission causing returning players to be progression stopped.
  • Fixed the Comet Shredder Captain's waypoint sometimes not disappearing when they die.
  • Fixed flickering decals on the walls of Vena's ship in The Kuva Wytch mission.
  • Fixed buzzing SFX when charging up Forward Artillery rapidly in The Kuva Wytch missions.
  • Fixed performance issues in The Kuva Wytch mission.
  • Fixed a script error when transitioning between ships in The Kuva Wytch mission.
  • Fixed a script error in Uranus Proxima missions.
  • Fixed a crash during Vena's boss fight in The Kuva Wytch missions.
  • Sirius & Orion Fixes
  • Fixed Sirius & Orion not receiving Research Points in Archimedea if Orion is the Primary Son.
Read the full notes

Jade Shadows: Constellations: Hotfix 43.0.3

2 months ago
  • Happy Friday, Tenno! A rare hotfix sight from us, but we wanted to address some of the more egregious issues before the weekend. 
  • We’ll continue to investigate and do our best to address the top priorities in our Known Issues List next week. Thanks again for your patience as we continue to work towards stability. 
  • Fixes
  • Fixes towards players receiving the same Blueprint rewards upon subsequent Uranus Proxima missions.
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  • This is our hail mary attempt at a fix for the weekend, there may still be some related issues but we’ll be watching closely for follow up next week. 
  • Fixed Mission Failed Screens appearing at the end of Uranus Proxima missions after aborting a mission and then replaying it again. 
  • As shared in our original PSA, this was a UI only issue and players were still receiving their rewards. But we wanted to get this fix out before the weekend as it was understandably deceiving! 
  • Fixed Personal Railjacks in Uranus Proxima missions using the "loaner" version's Armaments and Crew.
  • Known Issue: Ryoku or Vena's crew names appear in the Squad List, but the actual Crew are your own.
  • Fixed additional issues caused by Sirius & Orion when passing through Sanctuary Onslaught portals.
  • Fixed rare case of being unable to purchase and/or claim new skins (Nightwave rewards). 
  • Players who were in this state should now be able to purchase/receive skins once again. 
  • Fixed SFX being far too loud for those using 7.1 headsets.
  • Fixed filepaths appearing in Protoframe Crew member subtitles.
  • Fixed a crash that could happen if you had Arthur in your Backroom.
Read the full notes

Jade Shadows: Constellations: Hotfix 43.0.2

Touches drops 2 months ago
  • Added the Neo V12 Relic to droptables.
  • This is a replacement to the Neo V11 Relic, which is now vaulted as it contains the Epitaph Prime Barrel. 
  • Future Hotfix Priorities
  • This is our second hotfix following Jade Shadows: Constellations’ release, and it’s a chunky one at that. While we have been able to tackle quite a few issues in these first few patches, we’re not done yet!
  • We’re continuing to investigate issues and do our best to ensure overall build stability. The top of our current priority list includes end of mission UI bugs (mission failed or missing rewards) and progression stops, and more. As a reminder, we have a public Known Issues List that tracks priorities on our radar. 
  • Thank you again for sticking with us, for sending us your bug reports and feedback, and for weathering the proverbial storm, Tenno!
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  • Scripts
  • Two scripts were run today, each offering goodies to different groups of players. 
  • Jade Shadows: Constellations Early Adopters Script 
  • As a thank you (and apology) to those who weathered the storm on Day 1, 100 Crimson Talents and 100 Emerald Talents are being delivered via Inbox to anyone who completed the Jade Shadows: Constellations Quest within the window of June 17th at 11 a.m. ET - June 18th at 12 a.m. ET. This script is still in progress, and we will update the official PSA when it has concluded. 
  • Nora’s Mix Time Tempests Cred Script
  • Players who already owned the Naimore Armor Bundle prior to this recent Nightwave Series did not receive 50 Nora’s Mix Time Tempest Creds — a script was run earlier today, and the missing Creds have been added to their accounts!
  • We fixed this issue with Jade Shadows: Constellations, so future players will not come across it. 
  • Changes
  • Players now auto-extract after completing The Kuva Wytch and Scoria's Angel missions.
  • This prevents cases of players being stuck in limbo when other squadmates do not move towards the extraction point.
  • Known Issue: Auto-extracting results in Hosts only seeing Credits in their End of Mission screen — this is a UI-issue only!
  • Added the Neo V12 Relic to droptables.
  • This is a replacement to the Neo V11 Relic, which is now vaulted as it contains the Epitaph Prime Barrel. 
  • Top Fixes
  • Fixed cases of not enough Golden Maws spawning in The Kuva Wytch mission.
  • Fixed Sirius & Orion being able to scale Ability Strength infinitely via an interaction with Diriga.
  • Fixed Sirius & Orion being able to use Gear via Hotkeys in Sanctuary Onslaught.
  • Fixed allied Maggots standing around and not attacking anything (except for those spawned by Nidus).
  • Fixed Drifter facial animation issues when using the Vena and Ryoku Gemini Emotes.
  • Known Issue: the Drifter's right arm now turns invisible when using these Emotes. Fixing nightmare fuel apparently comes with a cost.
  • Fixed Last Gasp teleporting players outside of the boss room in the Scoria's Angel mission.
  • Fixed Railjack Crew sometimes not firing their weapons when assigned as Defender.
  • Fixed Companions affected by Nidus' Parasitic Link permanently sleeping after entering a Nullifier Bubble.
  • Fixed players becoming progression stopped during a section of The New War quest if they started the quest with Sirius & Orion as their equipped Warframe.
  • Sirius & Orion Fixes
  • Fixed a loss of function when attempting to install a Helminth Invigoration on Orion and then attempting to view that Invigoration in the Helminth Chair.
  • Folks in this state should have their accounts fixed upon login.
  • Fixed loss of function when passing through an Elite Sanctuary Onslaught portal as the Secondary Son while playing Sirius & Orion.
  • Fixed being unable to progress in The Teacher quest after installing Vitality on Sirius & Orion.
  • Fixed high latency causing Sirius & Orion to be yeeted when dodging during Celestial Clash.
  • Fixed cases of the Primary Son not being teleported between Infernums when using Sirius & Orion in The Descendia missions.
  • Fixed a loss of function when triggering a cutscene as the Secondary Son for Sirius & Orion in The War Within quest.
  • Fixed the inactive Son being partially invisible during gameplay in The New War quest.
  • Fixed various issues with SFX from Sirius & Orion's Celestial Clash.
  • Fixed a script error when casting Subsumed abilities as Sirius & Orion.
  • Fixed various script errors related to Sirius & Orion's Celestial Clash.
  • Fixed a script error related to Sentinels when equipped on Sirius & Orion.
  • Fixed a script error when swapping to Sirius & Orion in the Arsenal.
  • Uranus Proxima Fixes
  • Fixed cases of extra loud SFX in Uranus Proxima missions.
  • Fixed an edge-case of players being able to enter Archwing in Uranus Proxima missions if they joined a mission in progress that was started from the Pontis Tower.
  • Fixed cases of ship names in Uranus Proxima missions using the host's language.
  • Fixed a script error when attempting to open the Railjack Tactical Screen immediately upon loading into a mission.
  • Jade Shadows: Constellations Quest Fixes
  • Fixed being able to jump over a waypoint and skip a cinematic.
  • Fixed in-game chat channels remaining disabled until relog after completing the quest.
  • Fixed the Jade Shadows: Constellations quest incorrectly listing The New War as a prerequisite.
  • Technically correct, but confusing nonetheless. It now properly lists Jade Shadows as a requirement!
  • Fixed some lighting issues in the first stage of the quest.
  • Fixed a voiceline from Vena in the quest.
  • Fixed ingredients exploding when adding them to the pot in a segment of the quest.
  • Also fixed and polished various issues that could occur during this segment.
  • Fixed a script error in the Jade Shadows: Constellations quest.
  • Performance Fixes and Improvements
  • Improved performance issues caused by the Syndir Ephemera.
  • Improved handling of corrupt files, in particular, when the file system itself is corrupt.
Read the full notes

Jade Shadows: Constellations: Hotfix 43.0.1

2 months ago
  • A Note About Build Stability!
  • Jade Shadows: Constellations is an ambitious update on many fronts: our most complicated Warframe, earned from a complicated mission type. The release wasn’t to our usual standards, and we want to thank you all for your patience and understanding as we work to improve it.
  • As a result, the team is working on a script to give additional Crimson and Emerald Talents to our Day 1 “early adopter” Tenno who weathered the Railjack turbulence with us. Details to come on that tomorrow! 
  • Expect more hotfixes to come! In the meantime, we hope you enjoy all the goodness that shipped with Jade Shadows: Constellations. 
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  • Speaking of goodness: you may have heard that additional Garuda lore was released with Jade Shadows: Constellations. It is true! But you may have been looking in the wrong spot. We advise you to move your searches to Pontis Tower on Uranus, for there you shall find what you seek about our murderous maiden. 
  • Changes:
  • Increased the Stug's Blob Embed Status Chance to 10%.
  • Top Fixes: 
  • Fixed Clients being forced into Archwing and losing function during a transition in The Kuva Wytch mission.
  • Fixed not being extracted properly from Uranus Proxima missions.
  • Now, you should be returned to your Base of Operations or the Pontis Tower upon mission completion.
  • Fixed loss of function for Sirius and Orion Fixed after installing a Forma or swapping polarities.
  • Also fixed this visually duplicating Warframes in the Arsenal. 
  • Fixed Clients stuck in an infinite loading screen when joining a Uranus Proxima mission from the Base of Operations, while the Host is in the Pontis Tower.
  • Fixed a case of becoming permanently invincible as Sirius & Orion.
  • Fixed a crash when entering the Personal Quarters in a specific segment of the Jade Shadows quest
  • Uranus Proxima Fixes:
  • Fixed Ryoku's shadow clones looking black on low settings.
  • Fixed various flickering environment elements in The Kuva Wytch mission.
  • Fixed ship names in Uranus Proxima missions using the Host's language.
  • Fixed being able to sell a special trinket.
  • If you sold the trinket in question before this hotfix, please contact support to have it returned to you!
  • Fixed transmissions and SFX incorrectly playing during a lockdown segment in Uranus Proxima missions.
  • Fixed an incorrect spawn position in the Jade Shadows: Constellations quest.
  • Fixed a Ramsled in the new Uranus Proxima missions displaying a filepath instead of their name.
  • Fixed being able to access a certain character's ability screen in the Jade Shadows: Constellations Quest.
  • Fixed script errors related to Ramsleds and Ryoku's shadow clones in the Jade Shadows: Constellations quest.
  • Fixes:
  • Fixed overlapping UI issues when dragging tints to swap them in the Arsenal.
  • Fixed an SFX issue with the Afentis Prime.
  • Fixed placeholder text in the Customize Hud Colors screen.
  • Fixed a script error when transitioning between stages in Sanctuary Onslaught.
  • Fixed a script error in Last Gasp.
  • Fixed a script error related to Nidus' Link.
  • Fixed a script error related to loadouts.
  • Fixed a script error related to the new dragging tints mechanic in the Arsenal.
  • Fixed a script error related to Nokko.
  • Fixed various script errors related to Sirius & Orion.
  • Fixed a crash related to Secondary Enervate and Secondary Irradiate.
  • Fixed a rare launcher crash.
  • Fixed a crash.
Read the full notes

Update 43: Jade Shadows: Constellations

Touches drops 2 months ago
  • Drop Table Rewards
  • You will also have a chance at the following drop table rewards per mission: 
  •  For more information on the drop rates, please see our official drop tables.
  • With the advent of this update, a challenge emerges for Tenno who have fortified their ships and raised a fine crew - Steel Path for Railjack. You may now embark on Steel Path versions of Railjack missions to face more difficult foes. Like Archwing missions, Steel Path Railjack missions have a reduced mission modifier of +50 Enemy Level (instead of +100). Steel Path Railjack will not feature the increased Mod drop chance but all other modifiers on the Steel Path are unchanged. 
  • Acolytes cannot spawn in Railjack, so we are adding Eximus enemies to Steel Path Railjack missions exclusively (i.e. they will not spawn on the Normal Path). Eximus enemies in Steel Path Railjack have a chance to drop Steel Essence when defeated as well as Riven Slivers. Since this is our first foray into adding Steel Essence as a drop from normal enemies, we will be closely monitoring acquisition rates when this launches. For more information about our drop rates please see our official drop table.
  • Items Moved To Prime Vault
  • Now that Styanax Prime Access is available, the following items have been added to the Prime Vault for a future Prime Resurgence rotation. If you have Relics that contain these items they will remain in your Inventory.
  • UPDATE 43: JADE SHADOWS: CONSTELLATIONS 
  • A new and terrible education awaits on Venus… 
  • The Jade Shadows: Constellations Quest continues Stalker’s story with an unlikely reality where both outcomes of a past decision are in an endless battle to prevail over the other. Step into this new cinematic Quest as the shadow and put a stop to this eternal conflict.  
  • Come face to face with Sirius & Orion and their mentors. Orion is guided by Vena, Garuda’s Protoframe, the blood-drenched Wytch. Sirius is mentored by Ryoku, Ash’s Protoframe, the blade swarm assassin. Both sides vying to erase the other in order to secure their future. 
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  • Completing the Quest will unlock access to the Uranus Proxima, where you can play two new Railjack missions: Scoria’s Angel and The Kuva Wytch. Join either Vena or Ryoku with their own Railjack and crew in an epic hunt to take the other down. Completing these missions will reward you with new resources used to trade at a secret vendor in Pontis Tower, a new hub located in Uranus. 
  • Wield the power of the stars with Sirius & Orion, our 65th Warframe. Two Warframes in one, in a constant duel for supremacy. They bring with them their signature Heavy Scythes, Pride and Wrath, each granting their own Melee buffs for Slam Attacks.
  • Embrace bloodlust with Vena’s Gemini Skin for Garuda or become a calculated killer with Ryoku’s Gemini Skin for Ash. Each comes with their own Gemini Emote showcasing these rivals' disposition and lethality. 
  • Vena and Ryoku aren’t the only blade-proficient warriors in this update… Spears are also flying from Styanax Prime! Become the ultimate golden hoplite with Styanax Prime, Afentis Prime, Athodai Prime and his Prime Accessories with Styanax Prime Access. 
  • The stars aligned and brought you even more to gaze upon in this update, Tenno! Knowledge glides on dark wings with the Dante Tytonis Collection. Railjack missions can now be played on The Steel Path difficulty. The Obex, Destreza, Stug, Ballistica, and Vectis Incarnons are also here. New Warframe Augment Mods for Dante, Nokko, Koumei and Temple have been added to Faction Syndicates. Nidus’ abilities have received a touch up and we’ve packed this update with loads of Quality of Life changes. And so much more to discover! 
  • Thank you to Sumo Digital for co-developing the Railjack content, as well as the Vena & Ryoku cosmetic items in this update!
  •  
  • Spoiler Courtesy
  • While everyone will find the truth eventually, we ask that you help preserve the mystery for fellow Tenno as they enjoy the update at their own pace. As this is a sequel to Jade Shadows, we also ask to be mindful of spoilers from that quest as well, as some players may be playing it for the first time. Please read our Spoiler Courtesy PSA to learn more about how you can post with best spoiler-free practices!
  •  
  • Update 43 is a Mainline Update! 
  • Meaning that everything the team has been working on since the launch of Update 42: The Shadowgrapher is in this update (with the obvious exception of content that is not ready to be released). It is very likely, as it is with all Mainline updates, that things slip through the cracks so we will be watching for bug reports and feedback in the dedicated Jade Shadows: Constellations subforums to address in follow-up Hotfixes.
  • If any of the terms above are new to you, visit The Warframe Lexicon for Updates to learn more about Warframe’s development cycle. 
  •  
  •  
  • DLSS & FSR Updates
  • We’ve also updated our DLSS from 3 to 4 and added FSR 3.1 as a replacement to the previous FSR 2.2. FSR 3.1 can also be used with Dx12 AND Dx 11 GPUs! 
  • With these upgrades you can expect an overall improvement to GPU timings/graphics performance, as well as an improved visual quality compared to the previous versions of these upscalers. 
  • TABLE OF CONTENTS
  • We highly encourage you to read the entirety of the Jade Shadows: Constellations patch notes to see everything that’s been wrapped into this update! But if you are looking for something in specific, simply search the following keywords to jump to its dedicated section in the spoilers below: 
  • New Quest: Jade Shadows: Constellations 
  • Uranus Proxima 
  • New Railjack Missions
  • How to Access
  • Gameplay 
  • New Enemies
  • Rewards
  • New Elite Crew For Personal Railjack 
  • New Hub: Pontis Tower
  • How to Access
  • Secret Vendor
  • Visit Ryoku & Vena 
  • Change Primary Warframe: Sirius & Orion
  • Steel Path Railjack Missions 
  • Railjack Changes & Fixes 
  • New Warframe: Sirius & Orion 
  • New Scythes: Pride & Wrath 
  • Styanax Prime Access 
  • New Incarnons Genesis 
  • New Arcanes 
  • New Warframe Augments 
  • New Atragraph Mods: Garuda & Ash Augments
  • Market Additions
  • Constellations Sirius & Orion Bundle
  • Razor’s Edge Salon Pack 
  • Dante Tytonis Collection 
  • Nidus Retouch 
  • Quality of Life Changes 
  • Corpus Ship Relight 
  • Junction Specter Changes
  • New Camera Position Setting
  • Knockdown System Improvements
  • Damage Over Time Preview
  • Other Quality of Life Changes 
  • Additions
  • Changes
Read the full notes

Voruna Prime: Hotfix 42.0.11

3 months ago
  • Changes:
  • The Gear Embargo personal modifier in Archimedea missions will now allow for Heavy Weapons and Atomicycles.
  • Fixes:
  • Fixes towards Ascension missions not ending when the Mote Collector reaches extraction.
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  • Fixed the Velox Conclusion augment's buff being consumed upon Transference.
  • Fixed the Balor Fomorian event node taking players to the incorrect mission.
  • Fixed various edge-case issues when attempting to matchmake into Belly of the Beast missions via "A Shared Purpose".
  • Also fixed player loadouts being changed if they attempted to join a Belly of the Beast mission via "A Shared Purpose" but did not matchmake into a session.
  • Fixed hair clipping through the back of the Escuchon Hood.
  • Fixed a script error when loading into a mission as a Client with the Hunhullus Ephemera equipped.
  • Fixed a script error following a Host Migration in Ascension missions.
  • Fixed a crash in The Descendia.
Read the full notes