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Comparison

Limbo · Limbo Prime

A row-by-row comparison of Limbo, Limbo Prime: how to get hold of each one first, then their base stats and mod slots.
Trait Limbo Limbo Prime Difference
Getting hold of it
How you get it Built in the foundry Vaulted — trade or Prime Resurgence Built in the foundry becomes Vaulted — trade or Prime Resurgence
Places it or its parts drop 0 26 Highest here 26 more
Parts set price — 105 Not comparable — nothing recorded for Limbo
Ducats — 260 Not comparable — nothing recorded for Limbo
Build time 1 minute Lowest here 3 days 259,140 more
Stats
Health 270 270 No difference
Shield 180 270 Highest here 90 more
Armor 105 135 Highest here 30 more
Effective health 365 392 Highest here 27 more
Energy 175 215 Highest here 40 more
Sprint speed 1.15 1.15 No difference
Slots
Polarised slots 2 4 Highest here 2 more
Polarities Madurai polarity Madurai polarity Madurai polarity Madurai polarity Naramon polarity Vazarin polarity Naramon polarity 1 more Vazarin polarity 1 more
Aura Naramon polarity Naramon polarity No difference

Abilities

Limbo

Passive Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting |DURATION|s. Energy slowly recharges in the Rift, and each enemy killed in there also gives |ENERGY| Energy.

  • Banish

    Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo's current plane of existence.

  • Stasis

    Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.

  • Rift Surge

    Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.

  • Cataclysm

    A violent blast of Void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.

Limbo Prime

Passive Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting |DURATION|s. Energy slowly recharges in the Rift, and each enemy killed in there also gives |ENERGY| Energy.

  • Banish

    Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo's current plane of existence.

  • Stasis

    Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.

  • Rift Surge

    Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.

  • Cataclysm

    A violent blast of Void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.

Base values at rank 0.

Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.

Limbo Prime warframe.market · PC · 13 hours ago Open on warframe.market

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