| Trait | Limbo | Limbo Prime | Difference |
|---|---|---|---|
| Getting hold of it | |||
| How you get it | Built in the foundry | Vaulted — trade or Prime Resurgence | Built in the foundry becomes Vaulted — trade or Prime Resurgence |
| Places it or its parts drop | 0 | 26 Highest here | 26 more |
| Parts set price | — | 105 | Not comparable — nothing recorded for Limbo |
| Ducats | — | 260 | Not comparable — nothing recorded for Limbo |
| Build time | 1 minute Lowest here | 3 days | 259,140 more |
| Stats | |||
| Health | 270 | 270 | No difference |
| Shield | 180 | 270 Highest here | 90 more |
| Armor | 105 | 135 Highest here | 30 more |
| Effective health | 365 | 392 Highest here | 27 more |
| Energy | 175 | 215 Highest here | 40 more |
| Sprint speed | 1.15 | 1.15 | No difference |
| Slots | |||
| Polarised slots | 2 | 4 Highest here | 2 more |
| Polarities | 1 more 1 more | ||
| Aura | No difference | ||
Abilities
Limbo
Passive Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting |DURATION|s. Energy slowly recharges in the Rift, and each enemy killed in there also gives |ENERGY| Energy.
-
Banish
Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo's current plane of existence.
-
Stasis
Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.
-
Rift Surge
Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.
-
Cataclysm
A violent blast of Void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.
Limbo Prime
Passive Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting |DURATION|s. Energy slowly recharges in the Rift, and each enemy killed in there also gives |ENERGY| Energy.
-
Banish
Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo's current plane of existence.
-
Stasis
Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.
-
Rift Surge
Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.
-
Cataclysm
A violent blast of Void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.
Base values at rank 0.
Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.
Limbo Prime warframe.market · PC · 13 hours ago Open on warframe.market