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Comparison

Loki · Loki Prime

A row-by-row comparison of Loki, Loki Prime: how to get hold of each one first, then their base stats and mod slots.
Trait Loki Loki Prime Difference
Getting hold of it
How you get it Farmable Vaulted — trade or Prime Resurgence Farmable becomes Vaulted — trade or Prime Resurgence
Places it or its parts drop 1 9 Highest here 8 more
Parts set price — 80 Not comparable — nothing recorded for Loki
Ducats — 175 Not comparable — nothing recorded for Loki
Build time 3 days 3 days No difference
Stats
Health 180 180 No difference
Shield 180 180 No difference
Armor 105 135 Highest here 30 more
Effective health 243 261 Highest here 18 more
Energy 175 215 Highest here 40 more
Sprint speed 1.25 1.25 No difference
Slots
Polarised slots 2 4 Highest here 2 more
Polarities Vazarin polarity Madurai polarity Vazarin polarity Vazarin polarity Madurai polarity Naramon polarity Vazarin polarity 1 more Naramon polarity 1 more
Aura Naramon polarity Naramon polarity No difference

Abilities

Loki

Passive Able to hang from walls |MULT|x longer than normal.

  • Decoy

    Loki deploys a holographic copy of himself that draws enemy fire. The decoy gains health and shield based on enemies nearby.

  • Invisibility

    Loki camouflages himself, becoming invisible to enemies.

  • Switch Teleport

    Loki instantaneously swaps positions with a target, confusing the enemy.

  • Radial Disarm

    Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.

Loki Prime

Passive Able to hang from walls |MULT|x longer than normal.

  • Decoy

    Loki deploys a holographic copy of himself that draws enemy fire. The decoy gains health and shield based on enemies nearby.

  • Invisibility

    Loki camouflages himself, becoming invisible to enemies.

  • Switch Teleport

    Loki instantaneously swaps positions with a target, confusing the enemy.

  • Radial Disarm

    Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.

Base values at rank 0.

Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.

Loki Prime warframe.market · PC · 13 hours ago Open on warframe.market

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