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Comparison

Mag · Mag Prime

A row-by-row comparison of Mag, Mag Prime: how to get hold of each one first, then their base stats and mod slots.
Trait Mag Mag Prime Difference
Getting hold of it
How you get it Farmable Vaulted — trade or Prime Resurgence Farmable becomes Vaulted — trade or Prime Resurgence
Places it or its parts drop 1 16 Highest here 15 more
Parts set price — 80 Not comparable — nothing recorded for Mag
Ducats — 175 Not comparable — nothing recorded for Mag
Build time 1 day Lowest here 3 days 172,800 more
Stats
Health 180 270 Highest here 90 more
Shield 455 455 No difference
Armor 105 135 Highest here 30 more
Effective health 243 392 Highest here 149 more
Energy 140 215 Highest here 75 more
Sprint speed 1.00 1.00 No difference
Slots
Polarised slots 2 3 Highest here 1 more
Polarities Naramon polarity Naramon polarity Naramon polarity Naramon polarity Madurai polarity Madurai polarity 1 more
Aura Madurai polarity Madurai polarity No difference

Abilities

Mag

Passive Nearby items gravitate toward Mag for easy collection.

  • Pull

    Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.

  • Magnetize

    (TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.

  • Polarize

    Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting <DT_SLASH_COLOR>Slash Status Effect.

  • Crush

    Magnetize the bones of nearby enemies, causing them to collapse upon themselves.

Mag Prime

Passive Nearby items gravitate toward Mag for easy collection.

  • Pull

    Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.

  • Magnetize

    (TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.

  • Polarize

    Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting <DT_SLASH_COLOR>Slash Status Effect.

  • Crush

    Magnetize the bones of nearby enemies, causing them to collapse upon themselves.

Base values at rank 0.

Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.

Mag Prime warframe.market · PC · 13 hours ago Open on warframe.market

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