| Trait | Protea | Protea Prime | Difference |
|---|---|---|---|
| Getting hold of it | |||
| How you get it | Farmable | Vaulted — trade or Prime Resurgence | Farmable becomes Vaulted — trade or Prime Resurgence |
| Places it or its parts drop | 3 | 32 Highest here | 29 more |
| Parts set price | — | 50 | Not comparable — nothing recorded for Protea |
| Ducats | — | 260 | Not comparable — nothing recorded for Protea |
| Build time | 3 days | 3 days | No difference |
| Stats | |||
| Health | 270 | 270 | No difference |
| Shield | 455 | 455 | No difference |
| Armor | 135 | 185 Highest here | 50 more |
| Effective health | 392 | 437 Highest here | 45 more |
| Energy | 175 | 200 Highest here | 25 more |
| Sprint speed | 1.20 | 1.20 | No difference |
| Slots | |||
| Polarised slots | 2 | 3 Highest here | 1 more |
| Polarities | 1 more | ||
| Aura | No difference | ||
Abilities
Protea
Passive Every |CASTS|th Power Cast is granted +|STRENGTH|% Ability Strength.
-
Grenade Fan
Throw out grenades in an arc. (TAP) SHRAPNEL VORTEX Creates a slashing, staggering swirl of shrapnel. (HOLD) SHIELD SATELLITES Protea reconfigures Grenades to work as overcharging shield generators, protecting her, her allies and companions. When Shields break, a Satellite is destroyed to double minimum Shield Gate invincibility time.
-
Blaze Artillery
Deploys an artillery unit to blast plasma charges at enemies it faces. Each enemy hit increases the power of subsequent plasma attacks.
-
Dispensary
Deploys a device that generates 3 pickups after a short delay: empowered health orb, universal ammo pack and energy orb.
-
Temporal Anchor
Drops a Temporal Anchor which, after a short duration, Protea rewinds to trigger a temporal implosion. Implosion damage increases based on damage dealt between anchor drop and rewind. Everything lost or expended in that time is returned. Dying while Anchor is active rewinds Protea to the anchor, saving her. Protea is knocked down and the anchor vanishes.
Protea Prime
Passive Every |CASTS|th Power Cast is granted +|STRENGTH|% Ability Strength.
-
Grenade Fan
Throw out grenades in an arc. (TAP) SHRAPNEL VORTEX Creates a slashing, staggering swirl of shrapnel. (HOLD) SHIELD SATELLITES Protea reconfigures Grenades to work as overcharging shield generators, protecting her, her allies and companions. When Shields break, a Satellite is destroyed to double minimum Shield Gate invincibility time.
-
Blaze Artillery
Deploys an artillery unit to blast plasma charges at enemies it faces. Each enemy hit increases the power of subsequent plasma attacks.
-
Dispensary
Deploys a device that generates 3 pickups after a short delay: empowered health orb, universal ammo pack and energy orb.
-
Temporal Anchor
Drops a Temporal Anchor which, after a short duration, Protea rewinds to trigger a temporal implosion. Implosion damage increases based on damage dealt between anchor drop and rewind. Everything lost or expended in that time is returned. Dying while Anchor is active rewinds Protea to the anchor, saving her. Protea is knocked down and the anchor vanishes.
Base values at rank 0.
Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.
Protea Prime warframe.market · PC · 13 hours ago Open on warframe.market