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Comparison

Trinity · Trinity Prime

A row-by-row comparison of Trinity, Trinity Prime: how to get hold of each one first, then their base stats and mod slots.
Trait Trinity Trinity Prime Difference
Getting hold of it
How you get it Farmable Vaulted — trade or Prime Resurgence Farmable becomes Vaulted — trade or Prime Resurgence
Places it or its parts drop 1 26 Highest here 25 more
Parts set price — 70 Not comparable — nothing recorded for Trinity
Ducats — 130 Not comparable — nothing recorded for Trinity
Build time 3 days 3 days No difference
Stats
Health 270 270 No difference
Shield 270 455 Highest here 185 more
Armor 105 135 Highest here 30 more
Effective health 365 392 Highest here 27 more
Energy 175 175 No difference
Sprint speed 1.00 1.10 Highest here 0.10 more
Slots
Polarised slots 2 4 Highest here 2 more
Polarities Vazarin polarity Vazarin polarity Vazarin polarity Vazarin polarity Madurai polarity Naramon polarity Madurai polarity 1 more Naramon polarity 1 more
Aura Vazarin polarity Vazarin polarity No difference

Abilities

Trinity

Passive Allies in <AFFINITY_SHARE>Affinity Range gain |BUFF|% of Trinity's Max Energy as Health.

  • Well Of Life

    Create a well of life on an enemy who will absorb Status Effect damage intended for nearby allies. Allies gain additional Health when they attack the target. If allies die, enemies in the well of life die in their stead.

  • Energy Vampire

    Allies will gain energy over time when enemies are marked with Energy Vampire.

  • Link

    Any damage taken while Link is active will be channeled to a nearby enemy.

  • Blessing

    Restore the health and shields of allies within <AFFINITY_SHARE>Affinity Range while reducing the damage they take from enemies.

Trinity Prime

Passive Allies in <AFFINITY_SHARE>Affinity Range gain |BUFF|% of Trinity's Max Energy as Health.

  • Well Of Life

    Create a well of life on an enemy who will absorb Status Effect damage intended for nearby allies. Allies gain additional Health when they attack the target. If allies die, enemies in the well of life die in their stead.

  • Energy Vampire

    Allies will gain energy over time when enemies are marked with Energy Vampire.

  • Link

    Any damage taken while Link is active will be channeled to a nearby enemy.

  • Blessing

    Restore the health and shields of allies within <AFFINITY_SHARE>Affinity Range while reducing the damage they take from enemies.

Base values at rank 0.

Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.

Trinity Prime warframe.market · PC · 13 hours ago Open on warframe.market

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