Take charge with the Saint of Altra. Gauss is fast, deals high damage, and has strong survivability. Movement charges his powerful battery, so never stop moving.
Stats
Gauss Chassis 1 source
Gauss Neuroptics 1 source
Gauss Systems 1 source
Along the way
These tables are shared. One run for this item can hand over the rewards below as well — the number beside each says how much of the same trip it takes.
In the same missions
- Axi A21 Intact 1 mission
- Axi A22 Intact 1 mission
- Axi D6 Intact 1 mission
- Axi P10 Intact 1 mission
- Axi S20 Intact 1 mission
- Axi T13 Intact 1 mission
- Axi V14 Intact 1 mission
- Universal Medallion 1 mission
Built from
Building it
Moving generates an electrical current that fills Gauss' battery. Shields recharge up to value the game fills in% faster while the Recharge Delay is up to value the game fills in% shorter, based on the battery level.
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Ability 1: Mach Rush
Burst into a hyper-sprint bowling over enemies and charging the battery. Crashing into solid objects generates a powerful shockwave. Hold to rush continuously.
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Ability 2: Kinetic Plating
Generate armor plating that converts a portion of absorbed Kinetic Damage (Physical, Heat, Cold, and Blast) into Energy. Also protects Gauss from being staggered or knocked down. Damage Resistance is relative to the battery level.
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Ability 3: Thermal Sunder
Siphon kinetic energy from the area, charging the battery and inflicting Cold Status on nearby enemies. Hold reverses the process, draining the battery and inflicting Heat Status on nearby enemies.
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Ability 4: Redline
Push Gauss' battery beyond the redline, supercharging his Abilities and setting Fire Rate, Attack Speed, Reload Speed, and Casting Speed into overdrive. When past the redline, bolts of arcing electricity dance periodically from Gauss, exploding en masse when the ability is deactivated.
Energy costs and per-rank values are on the wiki. Wiki