Mirage’s sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.
Stats
Where to find it
This item is not in the published drop tables. It may be bought, built, or given out during an event.
Set & building
Built from
Building it
Abilities
Sliding lasts value the game fills in% longer and acrobatic maneuvers are value the game fills in% faster.
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Ability 1: Hall Of Mirrors
Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
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Ability 2: Sleight Of Hand
Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.
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Ability 3: Eclipse
(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage.
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Ability 4: Prism
Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.
Energy costs and per-rank values are on the wiki. Wiki