| Trait | Gyre | Gyre Prime | Difference |
|---|---|---|---|
| Getting hold of it | |||
| How you get it | Farmable | Farmable | No difference |
| Places it or its parts drop | 5 | 10 Highest here | 5 more |
| Parts set price | — | 40 | Not comparable — nothing recorded for Gyre |
| Ducats | — | 205 | Not comparable — nothing recorded for Gyre |
| Build time | 3 days | 3 days | No difference |
| Stats | |||
| Health | 270 | 345 Highest here | 75 more |
| Shield | 550 | 640 Highest here | 90 more |
| Armor | 105 | 105 | No difference |
| Effective health | 365 | 466 Highest here | 101 more |
| Energy | 190 | 190 | No difference |
| Sprint speed | 1.00 | 1.05 Highest here | 0.05 more |
| Slots | |||
| Polarised slots | 2 | 2 | No difference |
| Polarities | No difference | ||
| Aura | No difference | ||
Abilities
Gyre
Passive Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.
-
Arcsphere
Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.
-
Coil Horizon
Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.
-
Cathode Grace
Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.
-
Rotorswell
Gyre’s mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.
Gyre Prime
Passive Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.
-
Arcsphere
Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.
-
Coil Horizon
Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.
-
Cathode Grace
Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.
-
Rotorswell
Gyre’s mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.
Base values at rank 0.
Effective health is worked out from the game's armour curve — health × (armour + 300) ÷ 300 — and counts no shields.
Gyre Prime warframe.market · PC · 12 hours ago Open on warframe.market