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Items
Warframe

Gyre Prime

Prime Wiki

Gilded circuits spark and energize frenetic movements that echo through the ages. Dance into eternity with Gyre Prime.

Stats

345 75 more Health
640 90 more Shield
105 Armor
190 Energy
1.05 0.05 more Sprint speed
Polarities
  • Madurai polarity
  • Vazarin polarity
Aura Naramon polarity
Base values, rank 0 · differences against Gyre
Parts set price
20–70 p Online now, asking
25 p Buyers pay up to
205 5.1d/p An ordinary number of ducats for what it sells for Ducats

warframe.market trades what a player can hand over, so this is the price of the components and the blueprint together — not of the built item.

Eight sellers in ten are asking between 25 and 70 p.

warframe.market · PC · 11 hours ago Open on warframe.market

Where to find it

Relics to farm

Gyre Prime Blueprint
  • Axi S21 In the vault Uncommon 11.00%
  • Lith Q3 In rotation Uncommon 11.00%
  • Neo T10 In the vault Uncommon 11.00%
Gyre Prime Chassis
  • Axi T13 In rotation Uncommon 11.00%
  • Lith A13 In the vault Uncommon 11.00%
Gyre Prime Neuroptics
Gyre Prime Systems
  • Meso E7 In the vault Uncommon 25.33%
  • Meso V14 In the vault Uncommon 25.33%
  • Meso Y2 In rotation Uncommon 25.33%
  • Neo K10 In the vault Uncommon 25.33%

Gyre Prime Blueprint 3 sources

Relic — Gyre Prime Blueprint

3
Relic sources for this item, with where each one is found, the rotation it drops on, the rarity of the reward and the chance of getting it.
Source
Where
Rotation
Rarity
Chance
Lith Q3 (Intact)
Location not published
— Uncommon
11.00%
Neo T10 (Intact)
Vaulted — trade or Prime Resurgence
— Uncommon
11.00%
Axi S21 (Intact)
Pluto Cerberus 14.29% Eris Xini 14.29% Lua Apollo 14.29% and 45 more places
— Uncommon
11.00%

Gyre Prime Chassis 2 sources

Relic — Gyre Prime Chassis

2
Relic sources for this item, with where each one is found, the rotation it drops on, the rarity of the reward and the chance of getting it.
Source
Where
Rotation
Rarity
Chance
Axi T13 (Intact)
Location not published
— Uncommon
11.00%
Lith A13 (Intact)
Mercury Suisei 14.29% Mars Arval 14.29% Venus Unda 14.29% and 67 more places
— Uncommon
11.00%

Gyre Prime Neuroptics 1 source

Relic — Gyre Prime Neuroptics

1
Relic sources for this item, with where each one is found, the rotation it drops on, the rarity of the reward and the chance of getting it.
Source
Where
Rotation
Rarity
Chance
Lith G14 (Intact)
Mars Olympus 14.29% Mercury Suisei 14.29% Mars Arval 14.29% and 67 more places
— Rare
2.00%

Gyre Prime Systems 4 sources

Relic — Gyre Prime Systems

4
Relic sources for this item, with where each one is found, the rotation it drops on, the rarity of the reward and the chance of getting it.
Source
Where
Rotation
Rarity
Chance
Meso E7 (Intact)
Vaulted — trade or Prime Resurgence
— Uncommon
25.33%
Meso V14 (Intact)
Vaulted — trade or Prime Resurgence
— Uncommon
25.33%
Meso Y2 (Intact)
Mars Olympus 14.29% Uranus Ur 14.29% Sedna Kappa 14.29% and 109 more places
— Uncommon
25.33%
Neo K10 (Intact)
Höllvania Legacyte Harvest 15.86% Saturn Rhea 14.29% Sedna Kappa 14.29% and 102 more places
— Uncommon
25.33%

Along the way

These tables are shared. One run for this item can hand over the rewards below as well — the number beside each says how much of the same trip it takes.

Set & building

Built from

Gyre Prime Chassis 8 sources
Gyre Prime Systems 16 sources
Orokin Cell ×5 58 sources

Building it

Orokin Cell ×5 58 sources
Gyre Prime Chassis 8 sources
Gyre Prime Systems 16 sources
25,000 credits Cost
3 days Build time
50 p Rush

Abilities

Passive

Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.

  1. Ability 1: Arcsphere

    Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.

  2. Ability 2: Coil Horizon

    Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.

  3. Ability 3: Cathode Grace

    Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.

  4. Ability 4: Rotorswell

    Gyre’s mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.

Energy costs and per-rank values are on the wiki. Wiki